Logo programming language - traducción al Inglés
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Logo programming language - traducción al Inglés

COMPUTER PROGRAMMING LANGUAGE
ObjectLOGO; Logowiki; Logo turtle; Logo programming language; LOGO Programming Language; LogoPlayer; Lego Logo; LOGO programming language; Logo (Programming Language); List of MicroWorlds Logo commands; List of Logo Commands; List of MicroWorlds Logo Commands; Acornsoft Logo; Apple Logo; Dr. Logo; DR LOGO
  • Source code and output in IBM LCSI Logo running in DOSBox
  • IBM LCSI Logo welcome screen
  • website=Maecla  }}</ref>

Logo programming language         
Logo programmeertaal, Logo taal, hogere programmeertaal die voornamelijk gebruikt wordt om de grondbeginselen van het programmeren te leren
programming language         
  • A small selection of programming language textbooks
  • Python code]] with inset tokenization
  • Python]].
LANGUAGE FOR COMMUNICATING INSTRUCTIONS TO A MACHINE
ProgrammingLanguages; ProgrammingLanguage; Computer programming language; Programming languages; Programming Languages; Typed and untyped languages; Programming Language; Dialect (computing); Pattern directed invocation programming language; Programming language design; Dialecting; Computer-oriented language; Untyped language; Programming language dialect; Static semantics; Execution semantics; Proprietary programming language; Proprietary scripting language; Proglang; Research programming language; Untyped programming language
programmeertaal (schat van woorden en tekens door middel waarvan opdrachten tot aktiveren van de computer worden gegeven)
low-level language         
  • Front panel of a PDP-8/E minicomputer. The row of switches at the bottom can be used to toggle in a machine language program.
PROGRAMMING LANGUAGES SIMILAR TO INSTRUCTION SETS
Low-level language; Low level programming language; Low level language; Low-level programming; Low-level (computing); Low-level programming languages; Low level programing language; Low level programming; Lower level language
taal op laag niveau

Definición

ObjectLOGO
A variant of LOGO with object-oriented extensions. Lexical scope. Version 2.6, for the Mac. Paradigm Software <paradigm@applelink.apple.com> (617)576-7675.

Wikipedia

Logo (programming language)

Logo is an educational programming language, designed in 1967 by Wally Feurzeig, Seymour Papert, and Cynthia Solomon. Logo is not an acronym: the name was coined by Feurzeig while he was at Bolt, Beranek and Newman, and derives from the Greek logos, meaning word or thought.

A general-purpose language, Logo is widely known for its use of turtle graphics, in which commands for movement and drawing produced line or vector graphics, either on screen or with a small robot termed a turtle. The language was conceived to teach concepts of programming related to Lisp and only later to enable what Papert called "body-syntonic reasoning", where students could understand, predict, and reason about the turtle's motion by imagining what they would do if they were the turtle. There are substantial differences among the many dialects of Logo, and the situation is confused by the regular appearance of turtle graphics programs that are named Logo.

Logo is a multi-paradigm adaptation and dialect of Lisp, a functional programming language. There is no standard Logo, but UCBLogo has the best facilities for handling lists, files, I/O, and recursion in scripts, and can be used to teach all computer science concepts, as UC Berkeley lecturer Brian Harvey did in his Computer Science Logo Style trilogy.

Logo is usually an interpreted language, although compiled Logo dialects (such as Lhogho and Liogo) have been developed. Logo is not case-sensitive but retains the case used for formatting purposes.